Texture2DRD
Наследует: Texture2D < Texture < Resource < RefCounted < Object
Текстура для 2D, привязанная к текстуре, созданной на RenderingDevice.
Описание
This texture class allows you to use a 2D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Note: Texture2DRD is intended for low-level usage with RenderingDevice. For most use cases, use Texture2D instead.
Обучающие материалы
Свойства
resource_local_to_scene |
|
|
Описания свойств
RID объекта текстуры, созданного на RenderingDevice.