Texture3DRD

Наследует: Texture3D < Texture < Resource < RefCounted < Object

Текстура для 3D, привязанная к текстуре, созданной на RenderingDevice.

Описание

This texture class allows you to use a 3D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.

Note: Texture3DRD is intended for low-level usage with RenderingDevice. For most use cases, use Texture3D instead.

Обучающие материалы

Свойства

RID

texture_rd_rid


Описания свойств

RID texture_rd_rid 🔗

  • void set_texture_rd_rid(value: RID)

  • RID get_texture_rd_rid()

RID объекта текстуры, созданного на RenderingDevice.